v0.1.1Open now

Create your
particle effects

Edit particle effects in your browser, save cloud projects, and manage your workspaces from your account center.

Particle editor with layers, a live canvas, parameter controls and a timeline

See effects in motion

Explore the latest effects from the official library.

SnowstormSnowstorm
RibbonsRibbons
FrameGlowFrameGlow
Colourful FireworksColourful Fireworks
FireworksFireworks
SnowstormSnowstorm
RibbonsRibbons
FrameGlowFrameGlow
Colourful FireworksColourful Fireworks
FireworksFireworks
SnowstormSnowstorm
RibbonsRibbons
FrameGlowFrameGlow
Colourful FireworksColourful Fireworks
FireworksFireworks
RibbonsRibbons
FrameGlowFrameGlow
Colourful FireworksColourful Fireworks
FireworksFireworks
SnowstormSnowstorm
RibbonsRibbons
FrameGlowFrameGlow
Colourful FireworksColourful Fireworks
FireworksFireworks
SnowstormSnowstorm
RibbonsRibbons
FrameGlowFrameGlow
Colourful FireworksColourful Fireworks
FireworksFireworks
SnowstormSnowstorm
FrameGlowFrameGlow
Colourful FireworksColourful Fireworks
FireworksFireworks
SnowstormSnowstorm
RibbonsRibbons
FrameGlowFrameGlow
Colourful FireworksColourful Fireworks
FireworksFireworks
SnowstormSnowstorm
RibbonsRibbons
FrameGlowFrameGlow
Colourful FireworksColourful Fireworks
FireworksFireworks
SnowstormSnowstorm
RibbonsRibbons
Colourful FireworksColourful Fireworks
FireworksFireworks
SnowstormSnowstorm
RibbonsRibbons
FrameGlowFrameGlow
Colourful FireworksColourful Fireworks
FireworksFireworks
SnowstormSnowstorm
RibbonsRibbons
FrameGlowFrameGlow
Colourful FireworksColourful Fireworks
FireworksFireworks
SnowstormSnowstorm
RibbonsRibbons
FrameGlowFrameGlow
FireworksFireworks
SnowstormSnowstorm
RibbonsRibbons
FrameGlowFrameGlow
Colourful FireworksColourful Fireworks
FireworksFireworks
SnowstormSnowstorm
RibbonsRibbons
FrameGlowFrameGlow
Colourful FireworksColourful Fireworks
FireworksFireworks
SnowstormSnowstorm
RibbonsRibbons
FrameGlowFrameGlow
Colourful FireworksColourful Fireworks

Focus on particle creation

From timelines, curves and physics to Spine previews and multiple export formats, create particle effects in your browser.

LEANER ANIMATION

Optimize like a technical artist

Remove redundant keys, reuse bones and fit Bézier curves to reduce animation data. Preserve the look within your chosen error limits for a lighter export.

WHAT YOU SEE IS WHAT YOU SHIP

Spine Preview in Editor

Preview exported animations with the real Spine Runtime inside the editor. Check playback, loops and bones before bringing the effect into your project.

Spine Preview in Editor screenshot: golden particles on a checkerboard canvas with blue bounds and bone markers
READY FOR YOUR GAME

From your canvas to your game

Export JSON, atlas and texture files for Spine 3.6, 3.7, 3.8 and 4.2. Include binary .skel for Spine 4.2 and an HTML viewer to check your exported effect.

Layered document cards with .json, .atlas, .skel and .html labels, subtle perspective and soft shadows
ONE EFFECT, MORE FORMATS

One effect. Every way to share it.

Export MP4, WebM, GIF or transparent PNG sequences alongside your Spine files. Bring your effects to trailers, motion studies and workflows that use image sequences.

One particle effect branching into video, animation and transparent image outputs
  • Timeline & keyframes

    Keyframe position, rotation, size and other parameters. Shape their timing with linear, stepped or Bézier interpolation.

  • Multi-layer compositing

    Combine particle, Spine and reference layers. Drag to reorder, toggle visibility and organize complex effects into groups.

  • Emit along a path

    Define emission paths with Bézier curves, distribute particles along their contours and animate the path shape.

  • Particle physics

    Shape motion with gravity, drag, wind, noise and vortices. Add collision and attraction zones to guide particle behavior.

  • Lifetime curves

    Control size and opacity over each particle's life with curves, and use color gradients to shape its appearance from birth to fade.

  • Looping & prewarm

    Loop emission and enable prewarm so continuous effects, such as smoke and fire, are already established when playback begins.

  • Repeatable randomness

    Fix the random seed to reproduce particle behavior with the same settings and playback steps, making changes easier to compare.

  • Built-in particle presets

    Start with sparks, smoke, snow and other presets. Add or apply one to an emitter, then adjust its parameters to make it your own.

  • Cloud project management

    Save, organize and reopen cloud projects. Continue creating in personal or team workspaces with permission-based access.

Plans for your particle projects

Choose your Pro plan: a monthly subscription, a yearly subscription, or 30 days of access with a one-time purchase.

Lawfully exported paid works keep their commercial rights after normal expiry. Purchases are non-refundable. Statutory rights and third-party licenses remain applicable. Read the software and asset license

Frequently asked questions